Rendering Times

I use Power director and can render 1080@24 at faster than 1:1... about 0.75:1. Lately Ive been rendering in ahcv 1080@60 and its a bit slower, but ive never seen mush slower than 1:1. Powerdirector lets you choose software or hardware accelerated rendering.
My PC is a i7-4790 @ 3.6 16g Ram 64bit Win 7 and a GTX580 - so not even the latest and greatest.
Vegas is just slow.
 
Companies WOULD make devices. Apple doesn't let them.
I think keeping control of your hardware is a superb idea. Ot means you only have a small range of components that you need to package drivers for and you can keep your operating system and kernel tailored.
There isn't really an "aftermarket" anything device. Microsoft's Windows and also Google's Android (plus the Linux varieties) all have one thing in common - they don't, or traditionally didn't, make any actual devices so have to build to allow for the massive variety of components and cards out there which will bloat the operating system as you then need to load in extras to accommodate.
Apple's pricing, however is high, the internals may be run of the mill stock, and while they have bespoke alloy casings and stunning design, the pricingbis set by the consumer, people are prepared to pay over £1000 for a laptop that's moderate spec, so Apple will continue to charge it. If they dropped the price they would sell more, but they don't need to. People camp out and queue for days fot the new "thing".
 
I think keeping control of your hardware is a superb idea. Ot means you only have a small range of components that you need to package drivers for and you can keep your operating system and kernel tailored.
There isn't really an "aftermarket" anything device. Microsoft's Windows and also Google's Android (plus the Linux varieties) all have one thing in common - they don't, or traditionally didn't, make any actual devices so have to build to allow for the massive variety of components and cards out there which will bloat the operating system as you then need to load in extras to accommodate.
Apple's pricing, however is high, the internals may be run of the mill stock, and while they have bespoke alloy casings and stunning design, the pricingbis set by the consumer, people are prepared to pay over £1000 for a laptop that's moderate spec, so Apple will continue to charge it. If they dropped the price they would sell more, but they don't need to. People camp out and queue for days fot the new "thing".

I agree. The biggest success of Apple stuff is that because they have control of all the hardware options, they can pretty much guarantee that everything will work, and continue to work.

I was a hardcore anti-apple, hobby PC builder and messer-arounderer for decades. Then I got sick of always trying to streamline, optimise and customise my PC's only for them to be out of date and unable to run current software in a year or two. So I bought a MBP 13" For £900.

I haven't changed anything except the HDD and the RAM, and it has just worked flawlessly for 4 years now. It wasn't the best suited for video rendering when it was new, yet I still use it now for everything (I use pro tools a lot for studio too).

My point being that yes it was pricey, but I've spent shed loads less overall than if I'd been struggling to keep a cheaper PC (OR PC's) up to date.

Not to Menton that the last 2 major OS updates (which it seems have actually made my laptop run BETTER) were FREE! when I upgraded to windows 7 it cost me £100!!

So in summary, buy cheap, buy twice!!

If only I could find the treasure of the SIERRA MADRÉ so I could afford a new Mac pro......
 
FYI, the things that affect render times are drive speed (are you editing clips through SLOW USB from your camera?...), memory (more and faster is better), CPU, GPU, and 32-bit vs 64-bit.

If you have a slow spec on any of those fronts it'll slow everything down.

Well pointed out people who are rendering FROM or TO a USB/FIREWIRE are in a lot of pain. Always copy your files to your computers hard drive for editing. That has to be the reason why some are having hours of render time. Either that or they be using a ZX81
 
It's not worth doing that for anyone with a modern PC and USB3 drives.

I did a test with rendering from an internal SSD and an external USB3 5400rpm HDD and the times were identical as both devices can easily provide 3 video streams at 50mbps (GoPro 1080p60) and 2 uncompressed WAV audio streams (Zom H2N) with mountains of bandwidth to spare.

If you only have USB2 you may hit the bottleneck but I have no experience there.
 
Well pointed out people who are rendering FROM or TO a USB/FIREWIRE are in a lot of pain. Always copy your files to your computers hard drive for editing. That has to be the reason why some are having hours of render time. Either that or they be using a ZX81

Unless your computer has only 1 internal drive. In which case the performance will be handicapped too because it will be running the system, running the software, reading AND writing the videos from the same place.

The ideal setup would be a second internal hard drive with all the videos on. Preferably in some kind of RAID setup, but then we're getting into crazy setup territory!

Although I think that even with this setup, the biggest gains will be in fluid editing and high quality previews rather than increased rendering performance. This is because you edit in real time, but the rendering takes as long as it needs to take. (governed by wherever the bottleneck is. In my case, my i3 laptop dual core processor and 256Mb onboard GPU!!)
 
It's not worth doing that for anyone with a modern PC and USB3 drives.

I did a test with rendering from an internal SSD and an external USB3 5400rpm HDD and the times were identical as both devices can easily provide 3 video streams at 50mbps (GoPro 1080p60) and 2 uncompressed WAV audio streams (Zom H2N) with mountains of bandwidth to spare.

If you only have USB2 you may hit the bottleneck but I have no experience there.

Was it a second SSD, or your system drive? Although the difference in data transfer between USB 3 and SATA III is negligible, the SSD should be able to take advantage of the PHAT bandwidth much better. Unless your CPU and GPU aren't processing fast enough to need the data speed in the first place?

Having just made the step up to 60fps myself, it's the first time that I've found that my FW800 drive can't push two video streams fast enough for smooth editing. Then when I get to the rendering, opposite problem. Drives plenty fast enough, CPU carving the finished video in stone!!
 
Second internal SSD, my laptop has 3 HDD bays!

I hit my CPU/GPU limit well before I'd used 30% of the HDD's bandwidth for rendering.

For editing with silly large proxy files and 3 video streams again my external USB3 5400rpm drive has no problems at all with very smooth playback.
 
Second internal SSD, my laptop has 3 HDD bays!

I hit my CPU/GPU limit well before I'd used 30% of the HDD's bandwidth for rendering.

For editing with silly large proxy files and 3 video streams again my external USB3 5400rpm drive has no problems at all with very smooth playback.


WOW! How big is your lap!? I had to ditch the CD/DVD drive to get a second HDD in mine! But then it is only a 13 incher. Said the plumber to the actress....
 
That's a very personal question! If you must know it's 15" (around ;)).

The third HDD replaces the optical drive bay if I want to use it, like yours.
 
I'm going to check whether my editing software uses GPU acceleration by default or if it can be enabled. I'm also going to borrow a Mac from a friend and test the rendering performance against my current rig. I don't know what model he has but he's willing for me to use it.

I already have 3 HDD, 1 SSD and a now dead USB 3 external HDD which prevents reading and writing to the same disk but I've got a few things to check which may speed things up for me.
 
Damn guys...
I use a HP DV6000 with vista
Sony Vegas platinum 11

I get an hour rendering time for an 8 minute video

I have approximately 20+ cuts with miscellaneous meme pics and text...

720p 30fps
 
Yep, as said above, the HDD is doing double duty if you're running the system, running the editing software and rendering on the same HDD. That's where a second HDD and preferably an internal HDD comes into play ;) . I had the thought that SSDs were slower than regular HDD, but that was when SSDs first came out :o ... so things may have changed :p . I hear that HDD that combine both the traditional and SSDs together are as fast has heck :D ! What are those called, Fusion Drives :o ???

PC's outsell mac's because of corporate business...Companies are just recently bringing mac's into the enterprise. Mostly small scale operations < 100 employees

I'm a fan of their packaging and Mac's are great for people who don't care about computers.

If my budget allowed I would buy a Mac and run dual OS while maintaining Windows as my primary...The Imac I spec'd was almost 2k, no thx
My philosophy has always been the opposite of some people who think that if they are able to outsmart their computer in order to make it work, then they have a good computer. You shouldn't have to outsmart the darn thing >:( ! How many tech guys work at companies because company employees can't get their Windows computer to work??? A broken driver here, a registry need fixing there, this one has a virus after someone tried opening up an attachment in their inbox??? Lost productivity = lost time & money and companies can't seem to figure that out because they can't see quality past quantity - or in this case, the quantity of a smaller Dollar figure.

One day things will change... but for the time being, Norton and Kaspersky won't have anything to worry about ;) .....
 
They're called Hybrid Drives, but they're nowhere near pure SSD speeds. You just use them if you want to improve performance but can't afford a large enough SSD for your needs.
 
My philosophy has always been the opposite of some people who think that if they are able to outsmart their computer in order to make it work, then they have a good computer. You shouldn't have to outsmart the darn thing :mad:.

Yea but some people's hobbies are computers! Not mine though
 
I think keeping control of your hardware is a superb idea. Ot means you only have a small range of components that you need to package drivers for and you can keep your operating system and kernel tailored.
There isn't really an "aftermarket" anything device. Microsoft's Windows and also Google's Android (plus the Linux varieties) all have one thing in common - they don't, or traditionally didn't, make any actual devices so have to build to allow for the massive variety of components and cards out there which will bloat the operating system as you then need to load in extras to accommodate.
Apple's pricing, however is high, the internals may be run of the mill stock, and while they have bespoke alloy casings and stunning design, the pricingbis set by the consumer, people are prepared to pay over £1000 for a laptop that's moderate spec, so Apple will continue to charge it. If they dropped the price they would sell more, but they don't need to. People camp out and queue for days fot the new "thing".

That's what I mean by aftermarket. Almost all windows PCs are third party hardware with the exception of Microsoft Surface tablets. Apple is the opposite. They won't let anyone license their operating systems for PC or mobile.

I've had bad experiences with Macs in the past (Power PC, iMac, art school G4s that crash all the time), so I'm not remotely interested in buying into the hype. Plus, being a game developer, it makes no sense to own something I can't use for work.

That said, I own iPads and iPhones but don't pay anywhere near full price and I sure as hell don't wait in lines for them.
 

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