Editing In 60 Fps

Marcus

Tremour Sphere
i record in 60 fps
i was wondering if anyone could suggest a good bit rate for
720p 60FPS
and 1080P 60FPS
just so their good quality?
thanks
i also edit in premier pro cs6
 
Render settings should be the same in Vegas I'd imagine. I always render my X60 videos at 2x the bitrate of the FPS non-variable.
 
I render at the recording quality, so 50mbps in my case.

Absolutely no point going higher, and I want to have a great quality video in case YouTube ever decide to offer half decent video quality or a competitor ever takes off.
 
I use sony vegas, and the best quality I got at 1080p 60fps, was through double rendering. However it took about 1 hour and 30 minutes for a 10 minute video... which is stupid long but beautiful results...
 
I use sony vegas, and the best quality I got at 1080p 60fps, was through double rendering. However it took about 1 hour and 30 minutes for a 10 minute video... which is stupid long but beautiful results...
Hmm ill look in to it doubling the bitrate makes sense though thanks for the reply
 
By double rendering he means 2-pass rendering. It's a bigger step up in quality than marginally increasing bit rates.
 
I've gone back to 30fps after some testing as it looks significantly better on YouTube. They don't offer much more bitrate for 60fps so your image gets ruined if you have high motion content.
 
As most of us are rendering out to mpeg (h.264) using a higher than required bitrate can be a bit redundant as the mpeg format heavily compresses the video anyhow (think jpeg).

Also increasing the bitrate beyond the original recorded format just ends up increasing the file size and in most cases not the quality. Exception to this rule is where effects have been added.

Also take into hand what YouTube does to the video, if you upload a high bitrate video YouTube will just re-encode it (badly usually).

Most action cams seem to record a variable bit rate or 12-20 at 720p@60 fps.

Hope that makes some sense ;)

See https://support.google.com/youtube/answer/1722171?hl=en-GB
 
Also increasing the bitrate beyond the original recorded format just ends up increasing the file size and in most cases not the quality. Exception to this rule is where effects have been added.
And if you use multiple video sources.

Also take into hand what YouTube does to the video, if you upload a high bitrate video YouTube will just re-encode it (badly usually).
There isn't anything YouTube won't re-encode, annoyingly!

Most action cams seem to record a variable bit rate or 12-20 at 720p@60 fps.
That's really poor! My old Hero 3+ does 30-35bps in non-protune modes, up to 45mbps with protune.
 
That's really poor! My old Hero 3+ does 30-35bps in non-protune modes, up to 45mbps with protune.

That would be at 30fps ;) A lot fo the action cams speed up the fps by dropping the bitrate. Hence some NOT all have the slightly soft edges on 60fps. Thankfully as the new range of cams comes out this is changing.
 
Incorrect ;)

*sigh* Your just spamming now ;)

Its actually correct, it is how the Drift Ghost HD works, the sensor can film 1080p fine but not at 60fps so they hacked it to do 720p at 60fps with a loss of bitrate. It is also to do with the BUS speed of the technology used.
 
I've been considering changing back to 30 fps but my current setup with wideview 60fps 720p and a bitrate of 20k seems to work well.
adding a bit of colour correction makes a world of difference too.
Thanks for the replies though guys
 
I've been considering changing back to 30 fps but my current setup with wideview 60fps 720p and a bitrate of 20k seems to work well.
adding a bit of colour correction makes a world of difference too.
Thanks for the replies though guys

I'm doing it just because of the way YouTube handles high motion 60fps videos. If they ever fix it I'll go straight back to 60 as it does look great before YouTube smashes it.
 

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