For my helmet camera, I run a GoPro Hero 10 with the following settings:
1080 | 50 in Superview, stabilisation on Standard
High bitrate, shutter and white balance in Auto. Iso min 100 max 1600
Sharpness medium, color Vibrant.
For my secondary camera, I mainly use an Insta360 One X2 and use the following settings:
4k | 50 360 and everything else on Auto/stock
To edit my Insta360 footage I use their own editing studio software. My render settings for the 360 to windowed footage is:
Resolution is a fudge, technically the 4k50 360 footage is really only around 720p (and not a very good 720), but I upscale it to around 2.7k (not quite the same size as GoPro annoyingly, hence the fudging). I then use a bitrate of 100,000kbps and keep the 50fps of the original footage.
I tend not to colour correct or hide grain etc.
To edit my helmet cam footage, and if used to add in my already edited Insta360 footage, I use Wondershare Filmora 9. It is a super easy to use video editor, that does have some advanced features, but I like to keep it all simple for my tiny brain
The render settings on that to create the video I put onto YouTube, I use the following:
H.264 encoder (I have heard 265 is better, but currently I can't use that on the editing software.
2704 x 1520 resolution - upscaling the GoPro footage and roughly matching the edited 360 camera footage
50 fps - I use 50 fps as it matches both cameras better, and also in the UK we run 50Hz electrical supply, so it stops lights looking like they are flickering/strobing and also should play better if viewed on a TV in the UK due to the 50Hz refresh rate.
100,000kbps bitrate - this is to match the GoPro footage from the camera at the recorded 1080 res.
Audio: Stereo, 48kHz, 192kbps
There have been topics before on the forum regarding the upscaling some of us use/used to use. But TLDR for those unaware, YouTube nerfs your footage, especially 1080, and even more so 1080 from modern GoPro cameras. I record at 1080, then upscale to 2.7k, this tricks YouTube into thinking it is a real 2.7k video, so it gives the upload a better codec, which then due to the bitrates I have used, does not compress them anywhere near as much, making the video on YouTube (even if watched at 1080) look far closer to the original footage straight from the camera.
I do keep thinking about just recording in 2.7k and cutting out the middle faffery of upscaling, it probably would look a little better on YouTube, but would also take up more space on my memory card, use more battery to record and is slightly slower to edit with.